# Basics You find here the Basic Mathematics of DigiMat in short codes starting with the construction of the natural numbers leading up to Calculus as the  mathematics of change as the foundation of both industrial and information society:

1. Construction/representation of natural numbers in binary form by repetition of the basic operation of +1.
2. Construction/representation of rational numbers in binary form.
3. Computation with natural and rational numbers in binary form.
4. Computation with rational numbers in decimal form.
5. Coordinate systems (line, plane, screen).
6. Position and motion of objects (along line, in plane, on screen) according to time stepping x = x + v*dt  or dx = v*dt.
7. Calculus as time stepping dx = f(x)*dt or dx/dt = f(x).

Go though Basic Mathematics step by step together with JavaScript Mini and use Model and Games Workshops to get perspective and inspiration.

When you have done that and understood what you have done, then you can tell your math teacher, or Mom and Dad and the World, that you now master the essence of school mathematics and introductory university mathematics. Thus get started!

### 2. Basic Mathematics:

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